Job System

Final Fantasy V retains the concept of having a basic starting job which to make progress with and the ability to freely switch between classes while retaining progress in each. New to the Job System, though, is the concept of Ability Points and multiple skills per job.

After a successful battle, AP is earned along with Exp and the player can use the AP to gain one of many skills available to the chosen job in a way similar to gaining levels for a specific character, as jobs now use multiple abilities instead of just one. This became another major part of the Job System and contributed to more flexibility and diversity available to the player.

In addition, the concept of having a "basic" class, such a Warrior, and an "advanced" class such as a Knight, became less prominent. Instead the game offers a variety of different classes to the player, which bear little relation to each other. The classes present in Final Fantasy V include past staples such as the White Mage and Thief, but also include new ones such as the Blue Mage and Samurai which went on to become staples within their own abilities and stat in the series.

Default

 * Freelancer

Wind Crystal

 * Knight
 * Monk
 * Thief
 * Black Mage
 * White Mage
 * Blue Mage

Water Crystal

 * Red Mage
 * Time Mage
 * Summoner
 * Berserker
 * Mystic Knight
 * Mime

Fire Crystal

 * Beastmaster
 * Geomancer
 * Ninja
 * Ranger
 * Bard

Earth Crystal

 * Dragoon
 * Dancer
 * Samurai
 * Chemist

Other Jobs

 * Necromancer
 * Gladiator
 * Cannoneer
 * Oracle